Ancient Priest[]
The empire had countless religions and cults, and each had priests spreading the word of their gods, performing rites and proclaiming miracles. The ancient priest was one such individual once. Now brought back to unlife, his very existence is making a mockery out of his faith. His work is turned into a perversion of what he once devoted his life to; no longer does he bless acres, he brings foulness and rot, and no longer does he bring comfort, he brings but horrible visions of a world beyond ours.
The ancient priest joins the ranks of the few spellcasters, and like all spellcasters fills a support role. He’s of little danger all by himself, but with ancient legionaries holding the ranks, he can slowly work to rout a whole company. And then, there’s always his ancient honor guard protecting him.
The ancient priest’s first skill is to summon miasma, a thick mist of foulness and rot that is harmful to any living being. Miasma is created in an area of 7 tiles and sticks to these tiles for several rounds. Any living being ending its turn on a tile affected by miasma will lose hitpoints – it’s only a few each round (5, 10), but no armor does protect against breathing in the foul fog, and it does eventually add up if you don’t move out your men
The ancient priest’s second skill is called ‘Horror’, and as the name implies, it brings horrific visions to it’s unfortunate victims. It’s an area-of-effect spell, like ‘Miasma’, but targeted at people and not tiles. Anyone affected will have to make a morale check – the higher the resolve, the higher the chance that they won’t be affected at all. If a character fails the morale check, their morale will drop by one level. Additionally, if the character fails critically (meaning with a dice throw higher than 140% of their resolve, subject to change) they’ll be affected by the new ‘Horrified’ status effect for one turn and be unable to act.
While ‘Horror’ can be quite powerful against a company of weak-willed and deserters, it can be countered by investing into the resolve attribute of your men, picking certain perks, and making use of the ‘Rally the Troops’ skill.
Ancient Priest | ||||||||||||||||||||||||||||||||||
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65 |
40 |
0 |
5 |
5 |
9 |
450 |
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Fearsome Miasma Horror Pathfinder |
Battle Forged Steel Brow Rotation |
Resistant to Ranged Attacks Hand-to -Hand Attack | ||||||||||||||||||||||||||||||||
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