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Wildman 07 orientation.png Barbarian Madman
Hitpoints
160
Melee Skill
80
Melee Defense
10
Ranged Defense
10
Fatigue
200
Initiative
115
Action Points
9
Fatigue Recovery
25
Experience
500
All Weapon Masteries All WPN Masteries
Crippling Strikes Crippling Strikes
Executioner Executioner
Regeneration Ijirok Regeneration
Battle Forged Battle Forged
Resilient Resilient
Recover Recover
Battering Ram Battering Ram
Pathfinder Pathfinder
Brawny Brawny
Barbarian Fury Barbarian Fury
Hand-to-Hand Attack Hand-to-Hand Attack

Equipment

Skills

Icon Name AP Fatigue Description
Status effect 79.png
Ijirok Regeneration Ijirok Regeneration will heal for 6% of their max Hitpoints at the start of each turn
Settlement effect besieged.png
Battering Ram Battering Ram gives stun-immunity
Barbarian fury.png
Barbarian Fury 3 5 Barbarian Fury allows two adjacent units to swap their place similar to the Rotation Rotation perk. Cannot swap place with Unholds.
Hand-to-Hand Attack.png
Hand-to-Hand Attack 4 5 Hand-to-Hand Attack does 5-10Damage with 50% Armor Damage and 10% Direct Damage (has -10Melee Skill)

Strengths

  • Mindless (no resolve checks)

Tactics

  • Choose your highest damage and best armored high level brother against him
  • Resilient Resilient makes using bleeding and poison against him inefficient, bring weapons that destroy armor. Two handed hammers and two handed maces are optimal.
  • Releasing an armored Wardog or Warhound will distract him for a turn or two, giving you valuable time to break his armor