The 'Beasts & Exploration' DLC added crafting as a core game mechanic.[1] Before that, crafting was accomplished through events. The new system incorporates the old Tailor event which has been removed from the game in favor of a new recipe.
Crafting is mostly conducted at the taxidermist.
To successfully craft an item, certain ingredients and a certain amount of Crowns are necessary. Recipes are automatically displayed if the necessary requirements are met or once they've been used. Some ingredients and even items (paint) can be bought or found in locations. Most components however are looted on dead monsters, primarily beasts (trophies). Higher value items usually require rare ingredients and more Crowns to craft.
(Hint: The component name can be searched (Ctrl + F shortcut), and will show up as a text over the ingredient icon. Positioning mouse cursor over an ingredient, till its shape is changed to a sword, will provide the same information and also opponent's name in parentheses. The trophies page has a similar feature, which allows opening an opponent or a crafted item page upon clicking a corresponding icon.)
Taxidermist[]
Armor attachments[]
Name | Effects | Ingredients | Cost | |
---|---|---|---|---|
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Additional Fur Padding | −2![]() |
400 ![]() | |
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Bone Platings | −2![]() |
450 ![]() | |
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Bone Platings | −2![]() |
450 ![]() | |
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Direwolf Pelt Mantle | +15![]() |
250 ![]() | |
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Horn Plate | +30 ![]() |
650 ![]() | |
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Hyena Fur Mantle | +15 ![]() ![]() |
200 ![]() | |
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Light Padding Replacement | Reduces an armor's penalty to Maximum ![]() |
450 ![]() | |
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Lindwurm Scale Cloak | +60![]() ![]() |
350 ![]() | |
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Protective Runes and Sigils | +20 ![]() |
500 ![]() | |
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Serpent Skin Mantle | +30 ![]() ![]() |
300 ![]() | |
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Unhold Fur Cloak | +10![]() |
500 ![]() | |
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Wardog Armor | 55![]() |
50 ![]() | |
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Wardog Armor | 55![]() |
50 ![]() | |
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Heavy Wardog Armor | 85![]() |
150 ![]() |
Shields[]
Name | ![]() |
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Ingredients | Cost | |
---|---|---|---|---|---|---|---|
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Kraken Shield | 50 | +24 | +24 | −15 | 1000 ![]() | |
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Lindwurm Shield | 64 | +17 | +25 | −14 | 500 ![]() | |
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Living Tree Shield | 40 | +20 | +17 | −12 | 450 ![]() |
Accessories[]
Name | ![]() |
Ingredients | Cost | |
---|---|---|---|---|
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Alp Trophy Necklace | +5 | 300 ![]() | |
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Hexen Trophy Necklace | +6 | 350 ![]() | |
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Nachzehrer Trophy Necklace | +4 | 250 ![]() |
Ammunition[]
Name | ![]() |
Ingredients | Cost | |
---|---|---|---|---|
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Large Quiver of Arrows | 14 | 350 ![]() | |
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Large Quiver of Bolts | 14 | 350 ![]() | |
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Large Powder Bag | 7 | 300 ![]() |
Consumables[]
Combat[]
Name | ![]() |
Ingredients | Cost | |
---|---|---|---|---|
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Acid Flask | Reduces the target's armor by 20% each turn for 3 turns | 50 ![]() | |
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Reinforced Throwing Net | Chance to break free is reduced by −15 | 50 ![]() | |
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Antidote | Removes the Poisoned status effect, grants immunity to any Poison for 3 turns | 50 ![]() | |
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Cat Potion | +20 Initiative for 1 battle | 150 ![]() | |
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Iron Will Potion | Not affected by non-permanent injuries for the duration of 1 battle | 200 ![]() | |
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Lionheart Potion | +20 Resolve for 1 battle | 150 ![]() | |
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Night Owl Elixir | Removes the Nighttime effect | 350 ![]() | |
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Poisoned Oil | The next 4 attacks will apply the Poisoned status effect for 10 damage per turn | 75 ![]() | |
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Second Wind Potion | +4 Fatigue Recovery for 1 battle | 200 ![]() | |
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Flash Pot | Will give up to 7 targets the Dazed status effect for 2 turns | 70 ![]() | |
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Smoke Pot | Covers 7 tiles in smoke for one round, allowing anyone inside to move freely and ignore zones of control | 50 ![]() | |
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Fire Pot | Anyone ending their turn inside the burning area will catch fire and take damage - friend and foe alike | 100 ![]() |
Worldmap[]
Name | ![]() |
Ingredients | Cost | |
---|---|---|---|---|
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Apothecary's Miracle | Treats Temporary Injuries | 250 ![]() | |
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Happy Powder | Improves Mood | 100 ![]() | |
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Potion of Knowledge | +100% Experience gain (3 battles) | 300 ![]() | |
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Potion of Oblivion | Resets all Perk points | 5000 ![]() | |
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Black Paint | Paints common helmets | 25 ![]() | |
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Orange and Red Paint | Paints common helmets | 25 ![]() | |
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Red Paint | Paints common helmets | 25 ![]() | |
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White and Blue Paint | Paints common helmets | 25 ![]() | |
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White, Green and Yellow Paint | Paints common helmets | 25 ![]() | |
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Paint Set | Paints common shields | 50 ![]() | |
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Paint Remover | Removes paint from helmets | 25 ![]() |
Provisions[]
Name | Spoil time | Ingredients | Cost | |
---|---|---|---|---|
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Fermented Unhold Heart | 20 days | 40 ![]() |
Snake Oil[]
Name | Description | Ingredients | Cost | |
---|---|---|---|---|
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() | |
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Snake Oil | Crafted at Taxidermist with a follower Alchemist. Can be sold for 650 ![]() |
50 ![]() |
Event-crafted items[]
Name | ![]() |
Requirements | |
---|---|---|---|
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Masterwork Bow | +5% hit chance | |
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Wonky Bow | −10% hit chance | |
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Flask of Blessed Water | Damage of 20 for 3 turns to any undead target hit |