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Deserters Deserters Difficulty medium
Event 88
For too long have you been dragged from one bloody battle to another at the whim of lords sitting in high towers. Last night, you absconded from camp together with three others. You're dressed like soldiers still, but you're deserters, and the noose will be your end if you stay here for too long.

Special Deserters: Start with three deserters and decent armor, but lower funds and a noble house that wants to hunt you down.
Special First to Run: Your men always are first to act in the very first round of combat.

Backgrounds

Deserter Deserter (lvl.2), Deserter Deserter (lvl.2), Deserter Deserter

Resources

Starting Funds
Crowns
Tools
Ammunition
Medicine
High: 1250 40 80 30
Medium: 1000 20 40 20
Low: 750 10 20 10
Renown Reputation Relations
Provisions
150 Neutral -100 towards the closest noble house 2x Ground Grains

Special

  • You can start with pretty decent equipment (For example, three Mail Hauberks, two Heater Shields, Aketon Caps, one Light Crossbow, one Shortsword and one Hatchet)
  • Your men always are first to act in the very first round of combat and you get no mood penalty for retreating from fights
  • Each brother is either a heavily (20-40 hp missing) or lightly (5-20 hp missing) injured, as well as some damaged equipment
  • Has access to the Deserter Origin Volunteer event
  • Your brothers will get no mood loss after retreating from fights
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