Throwing Weapons[edit | edit source]

Regular Throwing Weapon bundles have a maximum of 5 shots (6 for Bolas). Named Throwing bundles may have more. Those shots are also called "ammo" and each is equivalent to 3 pieces of Ammunition.

Throwing Weapons have greater range than their initial range if you are throwing downhill.

Throwing Mastery perk grants these bonuses:

  • Fatigue build-up is reduced by 25%, e.g.: 15 -> 12; 20 -> 15 (Flasks and Pots); 25 -> 19 (Throwing Nets);
  • Damage is increased by 40% when attacking at 2 tiles of distance;
  • Damage is increased by 20% when attacking at 3 tiles of distance.

Skills

Icon Name AP Fatigue Description
Throw Bola.png
Throw Bola 4 15 +20% chance to hit, -10% chance to hit per tile of distance past 2, 40% Direct Damage
Throw Javelin.png
Throw Javelin 4 15 +20% chance to hit, -10% chance to hit per tile of distance past 2, 45% Direct Damage
Throw Axe.png
Throw Axe 4 15 +20% chance to hit, -10% chance to hit per tile of distance past 2, +5% chance to hit the head, 30% Direct Damage
Active 138.png
Throw Spear 4 15 +20% chance to hit, -10% chance to hit per tile of distance past 2, has 100% chance to hit the shield for 26 dmg, 45% Direct Damage
Active 12.png
Sling Stone 4 15 Target becomes Dazed.png dazed on a hit to the head, -5% chance to hit for each tile of distance, 35% Direct Damage

Details

Name Worth Damage Ignores Armor Vs. Armor Range Chance to hit Max. Fatigue Skills
Bundle of Spiked Bolas
Goblin weapon 07.png
200 20-35 40% 70% 4 ±0 -3
Throw Bola.png
Bundle of Crude Javelins
Orc javelins 140x70.png
150 30-40 45% 70% 4 ±0 -8
Throw Javelin.png
Bundle of Javelins
Javelins 01.png
200 30-45 45% 75% 4 ±0 -6
Throw Javelin.png
Bundle of Heavy Javelins
Javelins heavy 01.png
300 35-50 45% 80% 4 -5% -8
Throw Javelin.png
Bundle of Throwing Axes
Throwing axes 01.png
200 25-40 25% 110% 4 ±0 -4
Throw Axe.png
Bundle of Heavy Throwing Axes
Throwing axes heavy 01.png
300 30-50 25% 115% 4 -5% -6
Throw Axe.png
Throwing Spear
Throwing spear.png
80 45-70 45% 110% 4 ±0 -6
Active 138.png
Staff Sling
Sling 01.png
150 25-40 35% 50% 6 ±0 -4
Active 12.png
Nomad Sling
Warriors sling 01.png
300 35-50 35% 60% 6 ±0 -6
Active 12.png

Other Throwing Weapons[edit | edit source]

These throwable items are held in the offhand (instead of a shield) and have special usage. These are single-use items and cannot be refilled after use (consumable).

Name Worth Range Usage Max. Fatigue
Throwing Net
Inventory throwing net.png
50 3 Will root a target in place, reduce their defenses and initiative. -2
Reinforced Throwing Net
Reinforced throwing net.png
150 3 Will root a target in place, reduce their defenses and initiative. Requires higher Melee Skill value to remove. -2
Acid Flask
Acid flask 01 70x70.png
400 3 Reduces the target's armor by 20% each turn for 3 turns. Has a 33% chance to hit bystanders at the same or lower height level as well. 0
Flask of Blessed Water
Holy water 01.png
100 3 Deals 20 HP damage (every turn) to any undead for 3 turns, 100% of damage ignores armor. Has a 33% chance to hit bystanders at the same or lower height level as well. 0
Fire Pot
Fire pot 01 70x70.png
600 3 Anyone ending their turn inside the burning area will catch fire and take damage - friend and foe alike. 0
Smoke Pot
Smoke bomb 01 70x70.png
400 3 Covers 7 tiles in smoke for one round, allowing anyone inside to move freely and ignore zones of control. 0
Flash Pot
Daze bomb 01 70x70.png
500 3 Will give up to 7 targets the Dazed status effect for 2 turns. 0
Ranged Weapons
Throwing Weapons  • Bows  • Crossbows
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