Battle Brothers Wiki
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A collection of minor adjustments and fixes accumulated over the past two months.

The Switch version of Battle Brothers - available now! - will receive the update soon as well.

If you have a modded game, update your mods. If you encounter issues, remove your mods.

If you still encounter issues, please report them here following the instructions in the sticky post.

Changelog for 1.4.0.49

  • Changed 'Beginner' combat difficulty to also have a 10% bonus to XP gained for every character.
  • Changed difficulty rating of 'Trading Caravan' origin to 1 skull, down from 2, to better reflect the difficulty experienced by players. The actual origin remains unchanged.
  • Changed difficulty rating of 'Manhunters' origin to 3 skulls, up from 2, to better reflect the difficulty experienced by players. The actual origin remains unchanged.
  • Changed fatigue penalty of Handgonne to 14, up from 12.
  • Changed Lindwurms to appear in slightly fewer numbers.
  • Changed world map generation to perform faster. Map seeds are unaffected and will produce the same maps as before.
  • Fixed potential crash as players could gain a fencing sword via event without owning the 'Beasts & Exploration' DLC.
  • Fixed wrong calculation of 'Dodge' effect in some edge cases.
  • Fixed applying poison to a weapon which already has been coated with poison not refreshing the effect.
  • Fixed Surgeon follower being able to save characters devoured by a Kraken (again).
  • Fixed issue with AI targeting priorities.
  • Fixed some other minor issues and typos.[1]

References[]

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