Thanks to the admirable work done by Adam Milazzo on his Battle Brothers mod kit, we can now access, read and edit the game compiled script files.
In this post, I want to give some information about how to set up the mod kit and start accessing the files. The author's Readme does that to an extent but I figured more details wouldn't hurt.
1° First, you need to extract the contents of the game 'data_001' archive. See this or the kit Readme for more information
2° Download and extract the kit
3° Open a command prompt (type 'run' in the Windows search bar and enter), then type 'cmd'
4° Go to the kit bin directory by typing 'cd ...\bbros\bin', where '...' is the folder where you extracted the kit (use 'cd d/' instead of just 'cd' if the folder is located on another drive than the current one)
5° Type in 'massdecompile.bat ...\data_001\scripts' where '...' is the folder where you extracted 'data_001'
That's it! Now, you have decompiled versions of the scripts that you can open and read in a text editor. This is an example of the kind of research that can be conducted using the mod kit.